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Galaxy

Last update November 5-th, 2003


Galaxy a free very addictive play-by-email war game for multiple players. A game usually has somewhere between 10 and 80 players and one Game Master that runs the game. Each player gets to play one nation. The game is set in a Galaxy filled with many planets. Each nation starts with one populated planet. The other planets are empty. The goal of the game is to conquer the whole Galaxy by colonising the empty planets and killing the other nations.


A game runs several turns a week. Players send in orders before each turn. These orders tell what the player wants his nation to do, and after each turn runs each player receives a report that states what happened that turn.

There are many programs that allow you to graphically browse these turn reports. They show a map of the galaxy, the position all ships, and all kind of other statistics, and allow you to create orders.


When you play a nations you can do many things. You can design your own ships. Each ship has many parameters, drive, number of weapons, shields, and cargo capabilities. These can all be tweaked to create many different ship designs. Populated planets can be used to build the ships you designed. The ships can be used to transport cargo and colonize planets, or to fight battles with your neighbours to take over their planets. Ships can be improved by technology research.


Experienced players do not operate alone, they use diplomacy to create a pacts with other players, and attack their enemies together. Back stabbing, double deals, and other treason are of course also possible, no-one is to be completely trusted, and you will find that Galaxy is a good simulation of real-world politics. It is also very addictive :)


On these pages you can find documentation on how to play in a galaxy game or how to host a galaxy game of your own.


Galaxy has been around for quite a while. Many variants have been developed during that time. In random order:

Maintained by Frans Slothouber, fslothouber@acm.org.